Acrobatics & Tumbling meets are exciting, fast paced, and fan friendly. Each meet is held as a contest between 2-3 teams. Each team has up to 28 competitors on their game-day roster and compete in six events throughout the meet, including: Compulsory, Acro, Pyramid, Toss, Tumbling, and Team.
In total, teams compete head-to-head in 20 heats during a competition. Teams are evaluated in each heat by a panel of officials, receiving a score based on starting difficulty values and execution of declared skills. In a meet, a team can score up to 300 points. The team with the highest overall score is declared the winner.
EVENT DESCRIPTIONS
Event 1 – Compulsory - Each team competes identical pre-determined set of skills with a pre-determined starting value of 10.0. There are four heats that include acro, pyramid, toss and tumbling. Each heat can score up to a perfect 10, with the total combined event score of 40 points. Compulsory skills are considered to be the building blocks of Acrobatics & Tumbling and reviewed by the committee every three years.
Event 2 – Acro – In the Acro Event, teams compete in three different heats of 5, 6, and 7-elements. The 6-element heat is synchronized with 2 groups. Groups of 2-4 athletes will compete acrobatic lifts and tosses demonstrating strength, balance, and technique from both the bases and tops. Each heat may score up to a perfect 10 with a total combined score in this event up to 30 points.
Event 3 – Pyramid – In Pyramid Event, teams compete in three individual heats building pyramids of three layers. Teams combine an entry, structure and dismount to create a pyramid. Each heat has a different requirement: inverted body position for the top, synchronized, and open. Each heat may score up to a perfect 10 with a total combined score in this event up to 30 points.
Halftime - After the completion of the first three events, there is a 15-minute half time.
Event 4 – Toss – The Toss Event is an aerial event with a group of bases tossing one top in the air. The top completes a flipping and/or twisting skill forward or backward. Two of the three heats are solo tosses with one synchronized heat. Each heat may score up to a perfect 10 with a total combined score in this event up to 30 points.
Event 5 – Tumbling – The Tumbling Event features powerful synchronized and individual tumbling passes. Athletes may compete in one synchronized pass and in one solo pass. Passes feature a variety of salto and twisting elements and are valued for the difficulty of and the connection of those skills. Three synchronized and three individual heats construct the Tumbling Event with 10 points each for a maximum of 60 points for the event.
Event 6 – Team – In Team Event, teams perform synchronized choreographed skills in a routine set to music. Each team competes up to 24 athletes. Routines are composed to showcase all skill sets that have been competed in the previous five events. This event has a maximum of 110 points.